Hi, I’m Konstantin, a Senior 3D Artist at Rave.Space!
I design 3D social interactive spaces for the web while working with developers to optimize production pipelines, improve performance, and enhance visual fidelity as a technical artist.
With expertise in real-time 3D, AR/XR applications, and VR games, I’m proficient in all industry leading Software and learning new tools Quickly. I’m adept at reading and writing JavaScript/TypeScript code, handling basic to intermediate coding tasks, and currently learning C and Python to refine our Blender-to-engine pipeline and boost workflow efficiency.
I’m passionate about creating seamless and compelling 3D experiences. My role involves strategic planning and technical precision, including managing polygon counts, creating multi-use textures, and keeping draw calls at a minimum. I thrive in collaborative settings, working closely with customers, teams, and mentoring interns and students. My ability to see the big picture and anticipate potential issues ensures every project is visually stunning and technically robust.
References
- Currently working as Senior3D Artist for Ravespace.io
- 5 years of freelance experience in 3D art (both realtime and rendering)
- 6 months Internship in VR/experience design studio Invisble Room
- 10 years of freelance experience in graphic design, layout, and print